In-Gravity Bounce
Android 2D Casual Game
This solo project allowed me to explore the 2D part of the Unity engine that I hadn't touched in depth before and strengthen my knowledge of video game publishing on the Google Playe Store platform acquired in my previous project.
I had the opportunity to investigate 2D physics, dynamic rescaling of scenarios for multiple aspect ratios and resolutions and create and implement new systems such as localization, native notifications and a customization system among others.
The game can be played here.