My Pills!

Game made for the jam "Tu juego a juicio Jam (2021)"

This game that I made together with a friend was the project that we presented for the jam "Your game on trial Jam (2021)", it was a 2-week project in which we invested 1-2 hours a day on average.

As we had no resources, I was in charge of the UI design, the modeling of the entire game except the protagonist, the stage design and assembly, and much of the programming.

The game works for pc and has support for external controllers like xbox.



Remarkable

    Some important features of the project:

    - Use of the new Unity input system
    - Created image fonts to work as a text
    - Scalable interaction system based on interfaces
    - Animation layers in the character
    - Animation blending based on speed
    - Scalable craft system
    - Dynamic UI layouts(interaction, quests, inventory...)
    - Menu integrated inside game space
    - Cinemachine and multiple cameras
    - Drop system based on movement speed(speedometer)
    - High performance UI(use of Atlas)
    - Console controller support
    - Use of the URP
    - Implemented toon shading
    - Quests system against the clock