This game that I made together with a group of friends was the project that we presented for the jam "GMTK Game Jam (2021)", it was a 48 hours project over a weekend.
In this game we participated 3 programmers, 2 3d artists and a designer.
The game is a local coop game with console controllers support in which you have to complement yourself with your partner to get energy but at the same time you have to move away so as not to overload yourself, this mechanism serves to gamify cooperation but also encourage part of individual work.
The energy is used to defend against the enemies that appear randomly on the map, transforming it into electromagnetism and using the metal pieces that are scattered around the map as projectiles.
Some important features of the project:
- Local coop multiplayer
- Use of the new Unity input system
- Console controller support
- Enemies AI with different behaviours
- Path finding and navigation
- Cinemachine cameras (menus and ingame)